ObjectsSpawned class final
- Inheritance
-
- Object
- WorldEvent
- HybridWorldEvent
- ObjectsSpawned
- Annotations
Constructors
-
ObjectsSpawned(String table, [Map<
VectorDefinition, List< objects = const {}])GameObject> > -
ObjectsSpawned.single(GlobalVectorDefinition cell, List<
GameObject> objects) - ObjectsSpawned.singleObject(GlobalVectorDefinition cell, GameObject object)
Properties
-
copyWith
→ ObjectsSpawnedCopyWith<
ObjectsSpawned, ObjectsSpawned, ObjectsSpawned> -
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
-
objects
→ Map<
VectorDefinition, List< GameObject> > -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- table → String
-
final
Methods
-
addObject(
int x, int y, GameObject object) → ObjectsSpawned -
addObjects(
int x, int y, List< GameObject> objects) → ObjectsSpawned -
addObjectsWithLocation(
VectorDefinition location, List< GameObject> objects) → ObjectsSpawned -
addObjectWithLocation(
VectorDefinition location, GameObject object) → ObjectsSpawned -
inBounds(
VectorDefinition start, VectorDefinition end) → bool -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
object(
int x, int y, ItemLocation asset, {String? variation, }) → ObjectsSpawned -
objectWithLocation(
VectorDefinition location, ItemLocation asset, {String? variation, }) → ObjectsSpawned -
toJson(
) → String -
inherited
-
toMap(
) → Map< String, dynamic> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited