ObjectsSpawned.single constructor
- GlobalVectorDefinition cell,
- List<
GameObject> objects
Implementation
ObjectsSpawned.single(GlobalVectorDefinition cell, List<GameObject> objects)
: objects = {cell.position: objects},
table = cell.table;
ObjectsSpawned.single(GlobalVectorDefinition cell, List<GameObject> objects)
: objects = {cell.position: objects},
table = cell.table;