GameObject class

Mixed in types
Annotations

Constructors

GameObject(ItemLocation asset, {String? variation, bool hidden = false})

Properties

asset ItemLocation
final
copyWith GameObjectCopyWith<GameObject, GameObject, GameObject>
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
hidden bool
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
variation String?
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() String
inherited
toMap() Map<String, dynamic>
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited