menu
setonix_server
setonix_server.dart
GameObject
GameObject.new constructor
GameObject.new
dark_mode
light_mode
GameObject
constructor
GameObject
(
ItemLocation
asset
, {
String
?
variation
,
bool
hidden
=
false
,
})
Implementation
GameObject(this.asset, {this.variation, this.hidden = false});
setonix_server
setonix_server
GameObject
GameObject.new constructor
GameObject class