addObjectsWithLocation method

ObjectsSpawned addObjectsWithLocation(
  1. VectorDefinition location,
  2. List<GameObject> objects
)

Implementation

ObjectsSpawned addObjectsWithLocation(
        VectorDefinition location, List<GameObject> objects) =>
    copyWith(objects: {
      ...this.objects,
      location: [...?this.objects[location], ...objects]
    });