TableCell class
- Mixed in types
- Annotations
Constructors
-
TableCell({List<
GameObject> objects = const [], List<BoardTile> tiles = const []})
Properties
-
copyWith
→ TableCellCopyWith<
TableCell, TableCell, TableCell> -
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- isEmpty → bool
-
no setter
-
objects
→ List<
GameObject> -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
tiles
→ List<
BoardTile> -
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → String -
inherited
-
toMap(
) → Map< String, dynamic> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited