TableCell constructor

TableCell({
  1. List<GameObject> objects = const [],
  2. List<BoardTile> tiles = const [],
  3. String? team,
  4. int reveal = -1,
  5. int? teamReveal,
})

Implementation

TableCell({
  this.objects = const [],
  this.tiles = const [],
  this.team,
  this.reveal = -1,
  this.teamReveal,
});