ObjectsChanged class final

Inheritance
Annotations

Constructors

ObjectsChanged(GlobalVectorDefinition cell, [List<GameObject> objects = const []])

Properties

cell → GlobalVectorDefinition
final
copyWith → ObjectsChangedCopyWith<ObjectsChanged, ObjectsChanged, ObjectsChanged>
no setterinherited
hashCode → int
The hash code for this object.
no setterinherited
objects → List<GameObject>
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

addObject(GameObject object) → ObjectsChanged
addObjects(List<GameObject> objects) → ObjectsChanged
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
object(ItemLocation asset, {String? variation, bool hidden = false}) → ObjectsChanged
toJson() → String
inherited
toMap() → Map<String, dynamic>
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited