ObjectsChanged class final
- Inheritance
-
- Object
- WorldEvent
- PlayableWorldEvent
- ServerWorldEvent
- ObjectsChanged
- Mixed in types
- Annotations
Constructors
-
ObjectsChanged(GlobalVectorDefinition cell, [List<
GameObject> objects = const []])
Properties
- cell → GlobalVectorDefinition
-
final
-
copyWith
→ ObjectsChangedCopyWith<
ObjectsChanged, ObjectsChanged, ObjectsChanged> -
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
-
objects
→ List<
GameObject> -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addObject(
GameObject object) → ObjectsChanged -
addObjects(
List< GameObject> objects) → ObjectsChanged -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
object(
ItemLocation asset, {String? variation, }) → ObjectsChanged -
toJson(
) → String -
inherited
-
toMap(
) → Map< String, dynamic> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited