object method
- ItemLocation asset, {
- String? variation,
Implementation
ObjectsChanged object(
ItemLocation asset, {
String? variation,
bool hidden = false,
}) => addObject(GameObject(asset, variation: variation, hidden: hidden));
ObjectsChanged object(
ItemLocation asset, {
String? variation,
bool hidden = false,
}) => addObject(GameObject(asset, variation: variation, hidden: hidden));