CellHideChanged class final
- Inheritance
-
- Object
- WorldEvent
- HybridWorldEvent
- CellHideChanged
- Mixed in types
- Annotations
Constructors
- CellHideChanged(GlobalVectorDefinition cell, {int? object, bool? hide})
- CellHideChanged.hide(GlobalVectorDefinition cell, {int? object})
- CellHideChanged.show(GlobalVectorDefinition cell, {int? object})
Properties
- cell → GlobalVectorDefinition
-
final
-
copyWith
→ CellHideChangedCopyWith<
CellHideChanged, CellHideChanged, CellHideChanged> -
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- hide → bool?
-
final
- object → int?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
getObject(
WorldState state) → GameObject? -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → String -
inherited
-
toMap(
) → Map< String, dynamic> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited