ListProperty class
- Inheritance
-
- Object
- GameProperty
- ListProperty
- Annotations
Constructors
Properties
-
copyWith
→ ListPropertyCopyWith<
ListProperty, ListProperty, ListProperty> -
no setterinherited
- currentPlayers → int
-
finalinherited
- description → String
-
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasThumbnail → bool
-
finalinherited
- index → int
-
final
- maxPlayers → int?
-
finalinherited
-
packsSignature
→ Map<
String, SignatureMetadata> -
finalinherited
-
protocolCapabilities
→ List<
String> -
finalinherited
-
protocolVersions
→ List<
int> -
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
negotiateProtocol(
[Iterable< int> supportedVersions = kSupportedSetonixProtocolVersions]) → int? -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
requireProtocol(
[List< int> supportedVersions = kSupportedSetonixProtocolVersions]) → int -
inherited
-
supportsProtocol(
[Iterable< int> supportedVersions = kSupportedSetonixProtocolVersions]) → bool -
inherited
-
toJson(
) → String -
inherited
-
toMap(
) → Map< String, dynamic> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited