GameTable constructor
- IgnoreEqualityBox<
Map< cellsBox = const IgnoreEqualityBox({}),VectorDefinition, TableCell> > - ItemLocation? background,
Implementation
const GameTable({
this.cellsBox = const IgnoreEqualityBox({}),
this.background,
});
const GameTable({
this.cellsBox = const IgnoreEqualityBox({}),
this.background,
});