CellShuffled class final

Inheritance
Annotations

Constructors

CellShuffled(GlobalVectorDefinition cell, [List<int> positions = const []])

Properties

cell → GlobalVectorDefinition
final
copyWith → CellShuffledCopyWith<CellShuffled, CellShuffled, CellShuffled>
no setterinherited
hashCode → int
The hash code for this object.
no setterinherited
positions → List<int>
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

addPosition(int position) → CellShuffled
addPositions(List<int> positions) → CellShuffled
getObjects(WorldState state) → Map<int, GameObject>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() → String
inherited
toMap() → Map<String, dynamic>
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited