buildFilterConnections function
Implementation
Future<bool> Function(HttpRequest request) buildFilterConnections({
FutureOr<GameProperty?> Function(HttpRequest request)? loadProperty,
}) =>
(request) async {
final response = request.response;
response.headers.add("Access-Control-Allow-Origin", "*");
response.headers.add("Access-Control-Allow-Methods", "GET,INFO");
response.statusCode = HttpStatus.ok;
String? sendMessage;
try {
final method = request.headers.value('X-Setonix-Method');
if (method == 'info') {
sendMessage = ((await loadProperty?.call(request)) ??
GameProperty.defaultProperty)
.toJson();
}
} catch (_) {}
if (sendMessage != null) {
response.statusCode = HttpStatus.ok;
response.write(sendMessage);
response.close();
return false;
}
return true;
};