WorldInitialized constructor

WorldInitialized({
  1. GameTable? table,
  2. GameInfo? info,
  3. Map<String, Set<Channel>>? teamMembers,
  4. Channel? id,
  5. List<SignatureMetadata>? packsSignature,
})

Implementation

WorldInitialized({
  this.table,
  this.info,
  this.teamMembers,
  this.id,
  this.packsSignature,
});