WorldInitialized constructor

WorldInitialized({
  1. required GameTable table,
  2. required GameInfo info,
  3. Map<String, Set<Channel>> teamMembers = const {},
  4. Channel? id,
  5. Map<String, FileMetadata> packsSignature = const {},
})

Implementation

WorldInitialized({
  required this.table,
  required this.info,
  this.teamMembers = const {},
  this.id,
  this.packsSignature = const {},
});