sendEvent method

  1. @override
void sendEvent(
  1. PlayableWorldEvent event, {
  2. Channel target = kAnyChannel,
  3. String? plugin,
})
override

Implementation

@override
void sendEvent(
  PlayableWorldEvent event, {
  Channel target = kAnyChannel,
  String? plugin,
}) {
  server.sendEvent(event, target: target, worldName: worldName);
}