players property
Implementation
Map<int, ConnectionInfo> get players =>
Map.fromEntries((_server?.clientConnections ?? {})
.map((e) => MapEntry(e, _server!.getConnectionInfo(e)!)));
Map<int, ConnectionInfo> get players =>
Map.fromEntries((_server?.clientConnections ?? {})
.map((e) => MapEntry(e, _server!.getConnectionInfo(e)!)));