loadLuaPlugin method

void loadLuaPlugin(
  1. AssetManager assetManager,
  2. String script, [
  3. String name = 'game'
])

Implementation

void loadLuaPlugin(AssetManager assetManager, String script,
    [String name = 'game']) {
  unregisterPlugin(name);
  final location = ItemLocation.fromString(script);
  final data =
      assetManager.getPack(location.namespace)?.getScript(location.id);
  if (data == null) return;
  registerLuauPlugin(name, data);
}