loadLuaPlugin method
- AssetManager assetManager,
- String script, [
- String name = 'game'
Implementation
void loadLuaPlugin(AssetManager assetManager, String script,
[String name = 'game']) {
unregisterPlugin(name);
final location = ItemLocation.fromString(script);
final data =
assetManager.getPack(location.namespace)?.getScript(location.id);
if (data == null) return;
registerLuauPlugin(name, data);
}