GameToolbar class final
- Mixed-in types
- Annotations
Constructors
-
GameToolbar.new({bool editable = true, List<
ToolbarAction> actions = const []}) -
const
Properties
-
actions
→ List<
ToolbarAction> -
final
-
copyWith
→ GameToolbarCopyWith<
GameToolbar, GameToolbar, GameToolbar> -
no setterinherited
- editable → bool
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → String -
inherited
-
toMap(
) → Map< String, dynamic> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited