GameProperty constructor

const GameProperty({
  1. String description = '',
  2. int? maxPlayers,
  3. int currentPlayers = 0,
  4. Map<String, FileMetadata> packsSignature = const {},
})

Implementation

const GameProperty({
  this.description = '',
  this.maxPlayers,
  this.currentPlayers = 0,
  this.packsSignature = const {},
});