EventSystem class final

Inheritance

Constructors

EventSystem.new()

Properties

hashCode int
The hash code for this object.
no setterinherited
leave Stream<UserLeaveCallback>
no setter
ping Stream<ServerPing>
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

castBus<U extends WorldEvent>() LinkedEventBus<U>
inherited
clear() → void
inherited
dispose() → void
fire(Event<WorldEvent> event) Future<void>
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
on<U extends WorldEvent>(FutureOr<void> handler(Event<U>)) EventSubscription<WorldEvent>
inherited
runLeaveCallback(Channel channel, ConnectionInfo info) → void
runPing(HttpRequest request, GameProperty property) GameProperty
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited