EventSystem class final
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
leave
→ Stream<
UserLeaveCallback> -
no setter
-
ping
→ Stream<
ServerPing> -
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
dispose(
) → void -
event<
T extends WorldEvent> () → Stream< Event< T> > -
fire(
Event event) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
on<
T extends WorldEvent> (void callback(Event< T> )) → void -
runLeaveCallback(
SetonixServer server, Channel channel, ConnectionInfo info) → void -
runPing(
HttpRequest request, GameProperty property) → GameProperty -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited