EventSystem class final

Constructors

EventSystem()

Properties

hashCode int
The hash code for this object.
no setterinherited
leave Stream<UserLeaveCallback>
no setter
ping Stream<ServerPing>
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

dispose() → void
event<T extends WorldEvent>() Stream<Event<T>>
fire(Event event) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
on<T extends WorldEvent>(void callback(Event<T>)) → void
runLeaveCallback(SetonixServer server, Channel channel, ConnectionInfo info) → void
runPing(HttpRequest request, GameProperty property) GameProperty
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited