run method
Implementation
@override
void run(String label, List<String> args) {
if (args.isNotEmpty) throw const CommandUsageException();
final worlds = server.worldNames.toList()..sort();
server.log("${worlds.length} loaded world(s).");
server.consoler.table(
["World", "Players", "Game mode"],
[
for (final name in worlds)
[
name,
server.getWorld(name)!.players.length,
server.getWorld(name)!.state.info.gameMode?.toString() ?? 'sandbox',
],
],
);
}