run method
Implementation
@override
void run(String label, List<String> args) {
if (args.isNotEmpty) {
server.log('Wrong usage, use worlds', level: LogLevel.error);
return;
}
final names = server.worldNames.toList(growable: false);
server.log('${names.length} loaded world(s):', level: LogLevel.info);
for (final name in names) {
final world = server.getWorld(name)!;
final mode = world.state.info.gameMode?.toString() ?? 'sandbox';
server.log(
'$name | ${world.players.length} player(s) | $mode',
level: LogLevel.info,
);
}
}