buildPackets method
- WorldState state,
- Iterable<
Channel> connected
Implementation
List<NetworkerPacket<ServerWorldEvent>> buildPackets(
WorldState state, Iterable<Channel> connected) {
return [main, ...buildUpdatePackets(state, connected)];
}
List<NetworkerPacket<ServerWorldEvent>> buildPackets(
WorldState state, Iterable<Channel> connected) {
return [main, ...buildUpdatePackets(state, connected)];
}