run method
Implementation
@override
void run(String label, List<String> args) {
if (args.length > 1) throw const CommandUsageException();
final world = args.firstOrNull;
if (world != null && server.getWorld(world) == null) {
throw CommandFailure("Unknown world: $world");
}
final players = server.userManager
.getUsers()
.where(
(player) =>
world == null || server.getUserWorldName(player.key) == world,
)
.toList();
server.log("${players.length} connected player(s).");
server.consoler.table(
["ID", "Name", "World", "Roles", "Address", "Fingerprint"],
[
for (final player in players)
[
'#${player.key}',
'@${player.value.name}',
server.getUserWorldName(player.key),
player.value.roles.join(', '),
server.players[player.key]?.address,
player.value.fingerprint ?? "guest",
],
],
);
}