scheduleEvent method
- PlayableWorldEvent event, [
- Channel channel = kAnyChannel
Implementation
void scheduleEvent(
PlayableWorldEvent event, [
Channel channel = kAnyChannel,
]) {
_scheduledEvents.add(NetworkerPacket(event, channel));
}
void scheduleEvent(
PlayableWorldEvent event, [
Channel channel = kAnyChannel,
]) {
_scheduledEvents.add(NetworkerPacket(event, channel));
}