Event<T extends WorldEvent> constructor

Event<T extends WorldEvent>({
  1. required ServerWorldEvent serverEvent,
  2. required Channel target,
  3. required T clientEvent,
  4. required Channel source,
  5. String worldName = defaultWorldName,
  6. Set<Channel>? needsUpdate,
})

Implementation

Event({
  required this.serverEvent,
  required this.target,
  required this.clientEvent,
  required this.source,
  this.worldName = defaultWorldName,
  this.needsUpdate,
});